tag:blogger.com,1999:blog-5077773.post3434770861257241220..comments2024-03-26T15:22:25.095-06:00Comments on The Earliad: The Depths of SpaceEarl J. Woodshttp://www.blogger.com/profile/07963936256606285358noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5077773.post-27976567407233962092013-04-27T21:22:47.414-06:002013-04-27T21:22:47.414-06:00Great tips, Jeff. I'll try perspective cubes w...Great tips, Jeff. I'll try perspective cubes when I'm feeling brave. Earl J. Woodshttps://www.blogger.com/profile/07963936256606285358noreply@blogger.comtag:blogger.com,1999:blog-5077773.post-71766845108347412742013-04-26T00:08:42.920-06:002013-04-26T00:08:42.920-06:00Eyeballing perspective takes practise. Sometimes ...Eyeballing perspective takes practise. Sometimes you'll get used to an eyeball perspective you think works great only to discover hours, days, months, or years later that it was all wrong. <br /><br />There are two easy tricks you can use in Photoshop:<br /><br />1) The easiest trick is to invert the entire image: flip it horizontally, then flip it vertically, then flip it back. If there's a goof, you should be able to detect it in flips.<br /><br />2) What the high-end manga artists do is render perspective cubes around everything. You'll need to establish vanishing points. Typically, the horizon will live around the eye line of your main subject. For a high angle shot (cam looks down), the horizon rises, and for a low angle (cam looks up) shot it sinks. The vanishing point often is outside the picture frame. <br /><br />Rendering boxes in Photoshop is easy, since all you need to do is render a rectangle and then use Perspective and Skew to make it look right. I don't normally render a whole cube unless the character is heavily tortile through 3D space. If that's the case, I'll draw one big cube, and then smaller ones for arms, legs, hands, etc. <br /><br />Mostly all you need is just the floor of the cube and perhaps the cieling. The feet (if visible) stand on the floor, and the head (if visible) touches the cieling. Once you see those, you can easily work the perspective. When you are ready to finish composition, just hide the guides before final publication. If you need to recheck them, you can always unhide them later. <br /><br />Now delete the guides you just render'd and drew,<br />Thenst nobody will see them: nobody but you. <br /><br /><br /><br />"Silicon Jeffatar"noreply@blogger.comtag:blogger.com,1999:blog-5077773.post-89140861596316531932013-04-25T22:40:31.496-06:002013-04-25T22:40:31.496-06:00Hey Earl, I lime the image here, my initial though...Hey Earl, I lime the image here, my initial thought was "Hey that is neat". The light drops.with the shadowing work to my eyes anyways.Anonymousnoreply@blogger.com