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Showing posts with label Baldur's Gate. Show all posts
Showing posts with label Baldur's Gate. Show all posts
Saturday, November 12, 2022
Minsc and Boo
Here we have a 28mm-scale miniature of bold fighter Minsc and his hamster companion Boo--the orange blob on his shoulder. Perhaps with an electron microscope and nanoscale handler arms I could have painted boo in more detail, but alas. As for Minsc, I'm happy with his head, cape, and scale mail, but the sword needs work, the boots are off, and the pantaloons, well, I should have gone with a different colour, I think. I don't hate this result, but I don't love it, either.
Labels:
Baldur's Gate,
computer games,
Dungeons and Dragons,
Games,
Painting
Saturday, July 28, 2012
Return to Baldur's Gate
Way back in 1998 I entered the dangerous world of Baldur's Gate, a Dungeons & Dragons adventure game for the PC and, not insignificantly, Edmonton developer Bioware's big breakout hit.
The game's compelling storyline, superb music, attractive graphics and addictive gameplay made Baldur's Gate one of the very few computer games I've played to completion. (Baldur's Gate 2 and about half of the various Ultima and Fallout games are the others.) I have a short attention span when it comes to games, but Baldur's Gate was well written enough to force me to keep playing to the story's conclusion; I wanted to know what would happen to the characters I was shepherding!
This is why I'm so excited that Baldur's Gate is about to return with enhanced graphics and gameplay, including new characters and storylines. There's even going to be an iPad version, which might very well push me over the edge on the road to obtaining the popular tablet. And the work is being done by Overhaul Games, another Edmonton company working right on Whyte Avenue.
Best of all, back in the day I probably paid something like $60 or $70 for the game. The new version is selling for $20, including the Tales of the Sword Coast expansion pack. I can't wait for release day: September 18th!
The game's compelling storyline, superb music, attractive graphics and addictive gameplay made Baldur's Gate one of the very few computer games I've played to completion. (Baldur's Gate 2 and about half of the various Ultima and Fallout games are the others.) I have a short attention span when it comes to games, but Baldur's Gate was well written enough to force me to keep playing to the story's conclusion; I wanted to know what would happen to the characters I was shepherding!
This is why I'm so excited that Baldur's Gate is about to return with enhanced graphics and gameplay, including new characters and storylines. There's even going to be an iPad version, which might very well push me over the edge on the road to obtaining the popular tablet. And the work is being done by Overhaul Games, another Edmonton company working right on Whyte Avenue.
Best of all, back in the day I probably paid something like $60 or $70 for the game. The new version is selling for $20, including the Tales of the Sword Coast expansion pack. I can't wait for release day: September 18th!
Labels:
Alberta,
Baldur's Gate,
BioWare,
computer games,
Dungeons and Dragons,
Edmonton,
Fallout
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