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Friday, February 20, 2026
Cozying Up to "Ko'Zeine"
What follows is a fairly laid-back, somewhat predictable hour of character development. It's perhaps the weakest episode of the season so far, but it's nice to see an hour exploring issues that have caused teenage angst since time immemorial: lying for stupid, fear-based reasons and freaking out over the idea of being caught, not knowing how to reconnect with a girlfriend after you've had a fight, and being forced to make decisions very early in life that will impact your path for decades to come.
Tig Notaro is the highlight of this episode, as she often is, just by playing a version of herself. I'm so glad she came over from Discovery.
There's really not much to say about this one. The actors do their usual credible job, the stakes are relatable, and several interpersonal relationships move forward in a way that feels organic. It's not a memorable episode; nor is it objectionable.
Thursday, February 12, 2026
Come, Let's Review "Come, Let's Away"
SPOILERS BELOW for "Come, Let's Away,"
Episode Six of Star Trek: Starfleet Academy
I came to the latest iteration of Star Trek with low expectations, given my disappointment with Star Trek: Discovery and its last three seasons in particular. But I must say, I feel like the show keeps getting better with each successive episode, and "Come, Let's Away" is certainly its best hour yet.
Once again, I'm glad that the showrunners have learned you don't need world-ending stakes to create suspense and meaning in science fiction. I note this because the stakes for this episode change as the story progresses, to excellent effect; it starts as a training exercise, entertwined with the fate of a budding relationship, progresses to a hostage situation, and then pulls the rug out from under the audience with an 11th hour turn that reveals the stakes are higher than this cast has ever faced--and as a bonus, the good guys lose in a big way by the time the curtain drops. Characters we came to enjoy over the course of the first five episodes meet their final fates here in a way that feels organic and earned, relationships evolve naturally, and we learn things about our protagonists and, in a welcome return, one of our chief antagonists--Paul Giamatti's Nus Braka.
Indeed, there are couple of scenes with Nus Braka and Holly Hunter's Chancellor Nahla Ake that are utterly compelling, a master class in acting from both performers.
Crucially, the plot points all make sense, too, progressing logically, and none of the characters are stupid; they make good decisions, they have backup plans--and they still lose, because the opposition is just a couple of steps ahead. It's great to see--proper drama with relatable stakes.
Come, let's bring on the last three episodes of season one!
P.S. I do have thoughts on last week's episode, "Series Acclimation Mil," but I haven't put them to . . . well, not to paper, but to screen. I haven't decided how I feel about the episode yet, because there are parts I genuinely love, and parts I have reservations about, and I haven't decided if the problems are with the episode or my perception.
Thursday, January 15, 2026
A Class Opening Act
MINOR SPOILERS for "Kids These Days" and "Beta Test," the first two episodes of Star Trek: Starfleet Academy
As a spinoff of later seasons of Star Trek: Discovery, this new show's premise unfolds from the near-destruction of the United Federation of Planets, the long-standing setting for all the Star Trek series and movies, and the reconstruction necessary after its near-fall. The first episode of the series introduces us to some of the people impacted by the Federation's near-collapse and how they come together at the renewed Starfleet Academy, now reconstituted in San Francisco for the first time in over a century.
The cast is led by Holly Hunter, who's really superb here as Academy Chancellor and former Starfleet captain Nahla Ake. Hunter owns every scene she's in with a sincere, empathetic performance edged with both tragedy and playfulness. Tig Notaro and Robert Picardo are back and as lovable as ever as their original characters Jett Reno, crabby time-tossed engineer from the 23rd century, and the Emergency Medical Hologram, whose program is still functioning almost 1,000 years since it was first initiated.
Paul Giamatti appears only in the first episode, but he's wonderfully over the top as Nus Braka, interstellar thief and murderer, half Klingon and half Tellarite for extra boorishness. Some genius on the makeup or hair styling team gave Giamatti's character a haircut that features a completed game of Xs and Os on the side of his skull, a ludicrous detail that tickles me to no end. It's not explained, which is perfect. I hope no characters ever take note of it.
Of course, the students are the main focus of this series, and their actors all shine in different ways. As I approach my 60s I'll admit to finding some of their antics a little annoying, but then I remember they're young--when I was surely even more exasperating. Sandro Rosta as Caleb Mir has to do most of the heavy lifting among the student characters; he's the "bad boy" of the show, a child torn from his mother by Holly Hunter's Nahla Ake (naturally). Rosta has to believably balance his understandable resentment for Ake while still being sympathetic and showing the ability to grow past his pain and impetuousness. Rosta, I think, pulls it off, and the scenes between Rosta and Hunter are a joy to watch.
Even the bridge officers on the USS Athena--more on that later--already feel more real and interesting to me than the poor, overlooked bridge crew of the Discovery, even though the Athena crew appear only in the pilot and Discovery's secondary characters had over 50 episodes to grow--but didn't.
The show's storytelling across its first two episodes is economical and tight; the plots are focused and logical, and the dialogue generally decent--though there are times when 21st century slang takes us out of the show, though the flaw is much less egregious here than it was in Star Trek: Section 31. The stakes are grounded but still engaging: Caleb wants to find his mother, Ake wants to help him, the Federation wants to rebuild. There's a good balance between high--but not ludicrous--political stakes and very real, very human issues. We see a little of this in most of the other student characters too, stories that I imagine will be fleshed out over the course of the series' run.
Star Trek's production design continues to get better with each succeeding series, but the crew really did a spectacular job here. They've managed to change the Federation's technology and style just enough that it still looks familiar to fans of the older shows while also reflecting its far-future 32nd century setting.
The show's hero ship this time around is the USS Athena, a starship that also doubles as Starfleet Academy's main building. While docked at the Academy, the Athena functions like any other academic centre, full of classrooms and laboratories. But when field trips are called for, the Athena heads up to Earth orbit and docks with the warp engines stored there. It's a brilliant concept, well executed.
Even the music is more experimental and interesting than we usually find in Star Trek television (the films are another matter; most of them have superb scores). There's a fight scene in the first episode that's really effectively scored, and a lovely rearrangement of a 1960s pop hit that creates a beautifully tender and nostalgic moment near the end of that episode.
All these elements combine to create a show that, to my great surprise and delight, captures Star Trek's legendary feeling of hope and optimism and faith in humanity's ability to find the best in ourselves and push through adversity. In these dark times, that's a precious gift.
Monday, May 31, 2021
The Discovery Musical
Wouldn't it be great if the producers developed a lighthearted two-part episode to bring the characters--and the audience--up to speed on the history of the Federation from the 2360s to the 3180s? Presenting 900 years of history without turning the lesson into an exposition dump would be tricky, so why not deliver the goods the fun way every one loves--via musical?
Saturday, March 06, 2021
Strange New Worlds Wishlist
Strange New Worlds started filming not long ago, so here's my pie-in-the-stars wishlist for the show:
1. Be true to the title. Show us the wonders of the universe, inspired both by Star Trek continuity but also by real-world science. The first episode of For All Mankind season two demonstrated how to do this effectively. Maybe even start with our own solar system, even if it's just the Enterprise picking up some crew from human colonies on Venus or the Moon, Mars, Titan, etc. before the ship embarks on its five-year mission.
2. Return to the tried-and-true episodic format, the one that gave us classic episodes such as "City on the Edge of Forever," "The Trouble with Tribbles," "The Inner Light," and "Who Watches the Watchers?" If you must include a season arc, make the stakes relatable at a human scale. Let's not save the entire multiverse again, like Star Trek: Discovery, or even just the galaxy, like Star Trek: Picard. How about an arc that saves a work of art, or a relationship, or the soul of just one person?
3. Hire Bear McCreary to score the show. Failing that, Brian Tyler.
4. Hire some real SF writers to contribute verisimilitude and a sense of wonder to the stories.
5. Build an interesting ensemble cast and develop those characters almost as much as the leads.
6. As with the original series, run still frames of previous episodes over the end credits.
7. Have Captain Pike do some variation of the "Space...the final frontier" intro in the opening titles.
8. Let's have an Andorian, a Tellarite, or an Alpha Centauran in the cast. Or all three, better yet.
9. Have the protagonists lose once in a while, and grow from that experience.
10. When the series ends, let's have a big series penultimate episode followed by a more introspective epilogue episode in which Pike, knowing his destiny, hands over the keys to Kirk. Then do a Kirk: Year One limited series leading into the events of "Where No Man Has Gone Before."
Monday, January 11, 2021
The Real Cause of the Burn
Monday, October 12, 2020
Lower Decks, Higher Enjoyment
The first season of Star Trek: Lower Decks concluded a few days ago. Despite my initial reservations at the idea of a comedic Trek--let alone a comedic Trek that would be treated as canonical--it turns out that Lower Decks is my favourite Star Trek offering of the 21st century.
Lower Decks is the story of four low-ranking officers posted to the USS Cerritos, a starship assigned to so-called "second contact" duties--that is, they fill out the paperwork and perform all the other non-glamorous work of establishing formal relations with new civilizations in the wake of more prestigious "first contact" missions like those carried out by the Enterprise.
The four officers are rebellious Beckett Mariner, suckup Brad Boimler, obnoxiously cheerful D'Vana Tendi, and engineering nerd Sam Rutherford. They're supported by a stoic bridge crew: Captain Carol Freeman, First Officer Jack Ransom, Security Chief Lieutenant Shaxs, Chief Medical Officer Dr. T'Ana, and Chief Engineer Andy Billups.
Naturally, each of these characters has their own comedic quirks. Mariner tends to fly off the handle, sometimes violently; Boimler's ambition gets him into embarrassing predicaments; D'Vana has to endure the stereotypes associated with her Orion heritage; and Rutherford has a cybernetic skull implant that sometimes goes haywire. The senior officers have their own foibles: Freeman clearly has a chip on her shoulder with regards to the lack of prestige of their mission; Ransom is a comedic mix of the less savoury traits of Captains Kirk and Riker; Shaxs is even more prone to violence than Worf ever was; and Billups is a bit of a sad sack. My favourite character, Dr. T'Ana, is a Caitian, the humanoid cat species introduced in the first Star Trek animated series; but instead of presenting as a sexy stereotype, the "feline fatale," as it were, T'Ana is a crotchety, potty-mouthed alley cat. She's clearly good at her job, but has no patience for her patients, as it were.
The show's humour mixes slapstick, self-parody and referential humour, and situational gags. The writers do an excellent job in finding the humour in the franchise's inconsistencies, logical leaps, and absurdities, poking fun without being mean. There's also plenty of fun to be had in the character interactions and the way they navigate the challenges presented by the A and B stories, a structure we haven't seen since the glory days of 90s trek (TNG, DS9, and VOY).
The show doesn't ignore story in favour of jokes--far from it. To my great surprise and delight, Lower Decks achieves a rare feat: it improves with each episode, thanks in great part to the strength of the stories and the growing confidence and ambition of the writers. It all culminates in one of the best season finales in Star Trek history - a finale with real jeopardy, high stakes, huge changes to the show's status quo, plenty of clever humour, and special guest stars that show up with great fanfare, but organically; their appearance makes perfect sense given the story.
Best of all, Lower Decks captures the original Star Trek spirit by portraying a future where people care about right and wrong and make decisions based on the greater good for everyone. I find both Star Trek: Picard and and Star Trek: Discovery quite cynical about Star Trek's ideals; their showrunners, to my mind, can't really bring themselves to believe in Gene Roddenberry's original utopian vision, so the Federation we see in Picard and Discovery is corrupt or flawed in some fundamental way. Not so Lower Decks. The animated series isn't naive about the Federation or the difficulties of maintaining utopia, but these showrunners clearly believe that Federation ideals are worth not just examining, but upholding.
My one complaint - and it does ease off as the season progresses - is that the showrunners lean a little too heavily on references to the old shows. The references are, by and large, clever and appropriate, but they're so numerous that it reminds the audience just a little too much that this is just a show, and so are all the other Star Trek series we love.
Thanks to this first season, I'm now more excited for more Lower Decks than I am for the next seasons of Picard and Discovery. Not only is the show funny, not only does it feature great characters whose stories I'm invested in following, but it feels like coming home to the grand old days of 90s Trek.
Saturday, July 28, 2018
Sign Me Up for Short Treks
I love Chabon's work, and I'm thrilled that a writer of his clout is adding his distinctive voice to Star Trek. I'm also really looking forward to seeing Rainn Wilson's interpretation of Harry Mudd again. More importantly, it's important to refresh the format of a long-running series from time to time; kudos to the showrunners for taking some chances.
Tuesday, February 20, 2018
I Will Take You By the Hand, with Reservations
The season finale of Star Trek: Discovery opens with a lovely sequence of two worlds in opposition: our lovely blue marble, Earth, and its grey sister, Luna, threatened by an approaching Klingon fleet; and Qo'nos, shrouded in green mist, home of the enemy. This short sequence heralds the end of the main story arc of the show's first season, the Federation-Klingon war. We know from other shows that the war must end without either side being destroyed, but how exactly does it end, and will that ending bring redemption for poor Michael Burnham? We find out the answer in "Will You Take Me By the Hand?"
The End is Near
As you might expect--this is, after all, a utopian vision--Michael is indeed redeemed, but I'm sorry to say that her arc, and that of the war itself, ends on a note so puzzling that it undermines the good work of the season thus far.
Last episode, Admiral Cornwell made a deal with Mirror Georgiou: her freedom and temporary command of the Discovery in exchange for her experience exterminating the Klingons in the Mirror Universe. While Michael, Saru, and the other Discovery crew suspect that trusting Georgiou with this task isn't the best idea, they reluctantly obey her orders; with the Federation on the brink of defeat, they have little choice.
Georgiou and company use the spore drive to jump the ship into the porous crust of Qo'nos, where they can stay hidden while assessing the planet's defences. Meanwhile, Michael, Georgiou, Ash Tyler, and Sylvia Tilly meet in the transporter room; there's a cute moment where Tilly, figuring out that Georgiou is the Empress and not "their" Georgiou, starts to offer the Terran Empire salute.
"Don't do that," Burnham mutters, pushing Tilly's arm down.
These Little People Went to Market
The quartet beam up to the surface of Qo'nos, to an Orion market. I fully accept that Qo'nos is cosmopolitan enough to have communities of offworlders, but it seems a little strange that the Klingons at the market don't care that humans are walking around openly. They are, after all, at war...
At the market, each member of the landing party searches for information about a shrine to Molor, which they've previously determined would be the best place to release a drone to locate military targets for a Starfleet assault. Tilly, who seems to get a lot of the best scenes (and more power to her), tries to ply information from an Orion trader played by Clint Howard, a lovely cameo from the actor who famously appeared as Balok in "The Corbomite Maneuver." After getting high with Clint, Tilly discovers to her horror that the drone she's carrying is in fact a doomsday bomb, but doesn't have time to tell Burnham and Tyler before Mirror Georgiou, having slept with a pair of comely Orions to find the shrine's location, knocks Tilly out, takes the bomb, and makes her way into the planet's crust.
While all this is happening, Michael Burnham and Ash Tyler take a different approach to finding the necessary information; Ash draws upon his Voq persona to ingratiate himself to a group of gambling Klingons. I must say I was impressed with the character's portrayal here, so much so that I believed in this character more as Voq than I do as Tyler; he really makes a quite natural Klingon, and clearly Michael feels the same way; she's visibly disturbed by Ash's all-too-easy transformation. And here we learn the exact, horrifying circumstances of Michael's central life trauma, the loss of her parents; they were killed by Klingons while she hid in a cupboard. To his credit, Ash Tyler is genuinely disturbed and shamed by this revelation.
Tilly arrives at this point to explain what Georgiou has done, and, fearing the worst, they beam back to Discovery to simulate the effect of the bomb: it would wreak massive destruction, probably killing most of the population and forcing the rest to evacuate. Burnham asks Saru to open a channel to Admiral Cornwell, who confirms that Georgiou's plan is endorsed by the desperate Federation Council.
Burnham threatens mutiny, this time to end a war rather than to start it. Cornwell asks what Burnham would suggest...
What if They Started a War and Nobody Came?
This is where the episode goes completely off the rails. Burnham makes her way to the shrine and confronts Georgiou, who has already dropped the bomb-carrying drown down a well into the planet's depths. Burnham begs Georgiou not to detonate the bomb, and gives her proof that the Federation will still give her her freedom even if she doesn't destroy Qo'nos. Instead, she must hand over the detonator to...L'Rell, who arrives with Ash Tyler. Smirking, Georgiou agrees, heading off to wreak havoc in season two, one presumes.
Burnham offers the detonator to L'Rell, saying that the Klingon can consolidate power by holding the doomsday weapon as a trump card against the divided Klingon houses. To my shock, L'Rell agrees, and she and Ash Tyler go off to unite the fractured Klingon Empire. With a metaphorical shrug, the Klingons on Earth's doorstep turn around and head home.
This development might have been believable if L'Rell hadn't been presented as a war-mongering xenophobe from the first episode. Why in the world wouldn't L'Rell just keep the detonator and continue the war, wiping out humanity for good and then disabling the bomb? Failing that, why didn't the writers have Ash Tyler/Voq convince L'Rell to end the war by offering to stay with her? L'Rell clearly adored Voq, and I can believe that she would do anything for him, even this. This would also have been a nice resolution for Tyler--a way to pay the price for the acts he committed in the Voq persona. And it would have taken all of 30 seconds' worth of dialogue.
The war ends, Discovery heads home to Earth, and Michael Burnham gets her rank restored while everyone else on the ship gets medals. This was a nice scene--it's always great to see how the showrunners visualize future Earth--but for some reason, Michael makes an inspirational speech, when really you think the Admiral or Saru (poor, disrespected, best character Saru) would be the more logical choice in this context.
The show almost saves itself with an eleventh-hour cliffhanger that's pure high-octane fan service, but the war's resolution is so distracting and nonsensical that I really wasn't in the mood for the tease. And that's too bad, because it sets up some pretty interesting possibilities for season two.
Final Frontier Thoughts
While some of this first season's twists and turns have annoyed me--the war's resolution, the inability of the writers to pin down what they were trying to do with Tyler, and Lorca's heel-turn chief among them--there's still a lot to like about this opening storyline. I genuinely like most of the characters, with Saru and Tilly being my favourites, followed by Stamets, Tyler (despite reservations about his arc), and Burnham...though I don't like her as much as I feel I should, considering she's the lead. I don't blame Sonequa Martin-Green for this; she's a fine actress, but the writers have made her deliberately unsympathetic for much of the first season, and playing a human raised by Vulcans, she comes off as pretty cold; colder, even, than Leonard Nimoy's Spock, who somehow managed to express his character's humour and humanity from his second appearance onward. (He feels a bit stilted in "The Cage.")
I'm also finding that it's difficult to name truly standout episodes that work outside the context of the season's arc. I can name two dozen or more classic episodes from the other Star Trek shows, but nothing in this first season really works unless you sit down and watch the whole thing. That's the nature of television these days, of course, so I don't blame the showrunners for it; but I do feel that something has been lost.
None of my friends will be surprised that I'll keep watching--I made it through Voyager's seven mediocre seasons, after all--but I'm not watching out of duty; I think this could become a great show, with more careful forethought on the part of the writers and producers, and perhaps - please - the infusion of some more science-fictional ideas. Star Trek works very well as a mirror for our present-day foibles, but it should also spend time living up to its initial premise, exploring the final frontier and simply asking us to marvel at whatever scientifically plausible marvels await our descendants. Maybe they can explore why future humanity hasn't lost itself to VR or runaway nanotech or artificial intelligence, or why people still get bald or grow fat; there has to be a sociological or scientific reason for that. Or show us a quasar, or the birth of a solar system, or just visit a geologically interesting moon. Something. I love space opera, but let's see some giant space amoebas or sentient rocks from time to time, you know?
Maybe the writers will surprise us. See you next season!
Sunday, February 11, 2018
At Peace with "The War Without, the War Within"
As we close in on the season finale of Star Trek: Discovery, my impression of the show is as confused and muddled as the show itself can be: I'm impressed by its moments of greatness, but in equal measure I'm frustrated by its storytelling flaws. "The War Without, the War Within" reflects this ambiguity.
The basic structure of this episode is simple: Admiral Cornwell arrives to bring the Discovery up to date on the war (the Federation is losing, badly), and the crew comes up with a harebrained plan to turn the tide; meanwhile, Ash Tyler/Voq struggles with questions of identity and forgiveness.
The Ash Tyler/Voq question has been the show's greatest puzzle. By this point, I think it's become clear that the showrunners either haven't really considered the larger philosophical questions surrounding this character's journey (or is it two characters?), or they have, but they've presented it in such a way as send a message that's the opposite of the one they intended.
The dialogue in this episode and others seems to establish that what we have here is Voq's surgically altered body, which until recently also contained Voq himself (that is, his personality/memories/soul/katra/essence) with an overlay of Ash Tyler's memory/personality/soul/katra/essence. Since L'Rell "killed" the Voq aspect of this being's tortured psyche, we are left with, presumably, Ash Tyler, who now has all of Voq's memories.
Presumably, Ash Tyler's body is dead. Maybe some of it was even used to build Voq's human body. Or maybe Ash Tyler is still a prisoner of the Klingons, and they only transferred a copy of his personality to Voq. So maybe there are two Ash Tylers, one with an original human body, one in a surgically altered Klingon body. Or, if you take a different philosophical view, maybe there's a "real" Ash Tyler, and the one we know is really Voq, but Voq "brainwashed" to believe he's a human. It really depends on the sophistication of the medical technology involved; are people the future sophisticated enough to transport and capture souls, body-swapping them as necessary? I suppose there's precedent for it in Star Trek--witness episodes like "Return to Tomorrow," for example, in which non-corporeal beings possess Enterprise crewmembers. And in a way, it's much like the age-old transporter problem: do you die when you're transported, only to be replaced with a perfect copy at the end of the process?
Whatever Tyler's "true" nature--if that can ever really be established--we're clearly meant to empathize with him here, tortured as he is by Voq's actions. I thought the writers handled his situation in this episode reasonably well, given the circumstances, if you accept their premise that this really is Tyler. Tyler bumps into Paul Stamets in the hallway, and Anthony Rapp delivers an incredible performance in just a few seconds; he looks like he wants to tear Tyler apart for the murder of his partner, and it's all in his murderous eyes. But he walks away, of course, because this is still Star Trek, a point driven home even harder when, after an awkward moment in the mess hall, a number of crew members join his table in an effort to start the process of forgiveness and healing. It's a reminder that this is still a utopian vision, an imagined future in which people try to do a better job of being nice to each other. On the flip side, Michael Burnham is not so forgiving of her former lover; Tyler begs her for forgiveness and understanding, but Burnham, clearly struggling, recoils; he tried to murder her, and she's having a hard time forgetting that. This interaction felt very genuine, and encapsulated how the showrunners are trying to balance classic Trek ideals with modern television storytelling techniques. They don't always strike the right balance, but I think it works here.
I also enjoyed Admiral Cornwell's reaction to learning that her Gabriel Lorca died (presumably) months ago, and that for several months she's been interacting with (and even sleeping with) an evil duplicate. In one amusing moment, she vaporizes Mirror-Lorca's trademark dish of fortune cookies: "Bastard!" She also classifies all knowledge of the Mirror Universe, which explains why, in "Mirror, Mirror," Kirk and company are so surprised to wind up there.
The rest of the episode is pretty much a setup for tonight's big finale. There's a nice sequence of the Discovery engaging in a bit of terraforming to grow some more mushrooms to replenish the ship's spore drive, and Admiral Cornwell and Mirror Georgiou hatch a (possibly genocidal?) plan to turn the tide of the war. Cornwell even puts the Emperor in nominal charge of Discovery--posing, of course, as the real Georgiou, who she claims actually survived the battle of the binary stars. Only a few of the crew know differently, and presumably they're all just waiting for Georgiou to stab them all in the back, Mirror-style.
We'll see what happens a few hours from now...
Sunday, February 04, 2018
What's Passed is Prologue?
Sunday, January 28, 2018
Faulting Ambition
Wednesday, January 24, 2018
Jeff's Meditation on Televised Nostalgia
Head over here to read the essay and view Jeff's artwork.
Saturday, January 20, 2018
Confronting The Wolf Inside
Monday, January 08, 2018
Enjoying "Despite Yourself" Despite Myself
Tuesday, January 02, 2018
Things to Look Forward to in 2018
We didn't finish all the house projects we wanted to, and we didn't wind up doing much to celebrate Canada 150. But by and large, Sylvia and I made the most of a difficult year.
For 2018, my number one hope is a big one: health and happiness for my loved ones. And really, if that one comes true in 2018, I'll consider myself blessed beyond measure.
My second biggest hope is that I can ensure Sylvia has a great birthday celebration in October. She has a big one coming up, so we're hoping to head to New York for the occasion.
Gaming & Guinness comes in May, and that's always a blast.
More prosaically, some projects I'd like to work on:
- Get my home office in shape
- Pick up new office chairs for Sylvia and me
- Pick up some DVD storage for the theatre room
- Replace aging theatre room seats
- Start thinking about replacing the hot water tank
- Read 150 books
- Get Mom and Dad's Super 8mm home movies rescanned in HD
- Get closer to finishing the big Woods family photo scanning project
Wednesday, November 15, 2017
Into the Mid-Season Hiatus We Go
Friday, November 10, 2017
If You Seek Star Trek, Prepare for Discovery
Tuesday, October 31, 2017
Muddling to Make the Sanest Fan Go Mad
In "Magic," Harry Mudd, having somehow escaped from the Klingons, is bent on revenge against Captain Lorca, who left him to rot on a Klingon prison ship. Using alien technology that allows him to reset time and experience events over and over, Mudd is bent on capturing the U.S.S. Discovery and selling it to the Klingons, with disastrous effects on the Federation's war effort. Luckily, Paul Stamets, thanks to his connection to the spore drive, can detect Mudd's interference with the time stream, and he enlists the help of Michael Burnham and Ash Tyler foil Mudd's scheme before time runs out...for the last time.
At first I found it a bit difficult to reconcile this episode's depiction of Mudd as a ruthless mass murderer--he brutally kills Discovery crew members over and over during the course of his plan to capture the ship--until it hit me that Mudd only kills one person on what he thinks is his last go-round. Maybe he was running through all the scenarios until he could capture the ship bloodlessly? Or maybe I'm just rationalizing, trying to make Discovery's version of Mudd compatible with the one we see in the original series. On the other hand, we know that the Mudd of "Mudd's Women" has received psychiatric treatment, so perhaps at some point between Star Trek's new "now" and Kirk's era, Federation medicine heals Mudd sufficiently to transition from mad murderer to jovial con man. Well, that will serve as my head-canon, anyway.
It seems a bit of a cheat to introduce a high-concept, TNG-style episode so early into what has, so far, been a pretty significant departure in storytelling style from past Treks. Maybe this episode would have worked better as a breather in season two or three, when personalities are more established. On the other hand, we get to see Burnham starting to come out of her shell a little, perhaps driven out by the stressful events of "Magic...".
I disproportionately enjoyed a number of this episode's features:
- The return of a personal log, an old Trek staple (Burnham's, in this case)
- The civilian costuming
- Mudd's bug-headed space helmet
- Continued use of the "vaporize" setting on the phasers - still chilling
- The brazen use of "Stayin' Alive" at the party that opens (and re-opens...and re-opens...) the episode
- The many gruesome and morbidly hilarious deaths of Captain Lorca
- Mudd's ultimate comeuppance
Wednesday, October 25, 2017
Turning Over a New Lethe
The sixth episode of Star Trek: Discovery, "Lethe," is a satisfying character piece that doesn't quite match the series high so far, "Choose Your Pain," but provides important backstory for Michael Burnham and her foster father Sarek, while also giving us a better glimpse into the motivations of Captain Lorca. All this, and "DISCO" t-shirts for the crew!
Lured into a trap by a renegade Vulcan (a "logic extremist"(!)), Sarek lies near death in a small, crippled shuttle lost in a dense nebula. His telepathic death agonies reach Michael Burnham, who asks a strangely sympathetic Captain Lorca for permission to mount a rescue mission. Burnham, Ash Tyler, and Sylvia Tilly board a shuttle, homing in on Sarek's katra in an effort to locate and rescue the dying Vulcan.
Meanwhile, Captain Lorca's commanding officer, psychologist, and lover Admiral Katrina Cornwell - surely not the greatest combination from a human resources perspective - pops aboard Discovery for a visit.
Harkening back to the old a-plot/b-plot structure of 90s-era Trek (perhaps unsurprising, since this episode was written by TNG veteran Joe Menosky), "Lethe" juggles two stories about relationships and past trauma to good effect. We learn more about the Sarek/Michael relationship, and we're introduced to young Amanda, played here by Canadian actress Mia Kirshner. It turns out that Michael and Spock were both in the running for a prestigious assignment to a Vulcan expeditionary force of some kind, only for an officious Vulcan to tell Sarek that there was no way two non-Vulcans (in their eyes, the half-human Spock fell into that category) were going to join that elite club. Michael learns that Sarek reluctantly chose Spock, and then lied to her, saying that her application had been rejected all those years ago.
Not only is this an interesting turn for Michael's relationship with Sarek, it puts the decades-long story about Spock's relationship with Sarek into a fascinating new context; as it turns out, Sarek should have chosen Michael, since Spock wound up rejecting his father's wishes by joining Starfleet. Sarek's choice was a waste. No wonder there were some hard feelings--even for the supposedly non-emotional Vulcans.
Naturally Sarek is rescued in the end, but not before Michael has a lot of new feelings to process.
Aboard Discovery, we find that Lorca is clearly traumatized by losing the crew of his former ship, the USS Buran, and that his friend and commanding officer is clearly concerned that Starfleet put him in command of a new ship too soon. In fact, when Lorca awakens from a post-coital sleep with Admiral Cornwell, he suffers an episode of PTSD and pulls a phaser on her before realizing what he's doing. Cornwell puts Lorca on notice, saying she's going to remove him from command.
Before she can make good on her threat, however, she winds up having to take over the mission that Sarek was initially supposed to handle. Naturally it's a trap, and she winds up a prisoner of the Klingons. When Saru informs Captain Lorca, Lorca shrugs and says he wishes he could help, but the Admiral herself ordered Lorca to stop being so reckless and get authorization from the admiralty before undertaking any out-of-scope missions.
A simple plot summary doesn't really capture all there was to like here. Aside from the fascinating new context for an old piece of Trek lore, we're treated to an evolving exploration of Lorca's nature - is he evil? Or just traumatized? Is he sincere in that he's trying to be a better captain by following orders, or is he just using that as an excuse, hoping that the Klingons will kill Cornwell before she can relieve him of command?
And what's up with Stamets, who seems completely tripped out in his brief scene this episode? Is he merely suffering the effects of being the new biological navigation computer for the spore drive, or is he some kind of evil mirror duplicate, as hinted at in the creepy closing shot of last week's episode?
Also: loved the callback to the food slots from the original series, Cadet Tilly continues to delight, love the DISCO t-shirts, and the name-drop of the Constitution-class Enterprise. She's out there somewhere, ten years before Kirk took command! So cool.


