Total Pageviews

Sunday, November 01, 2020

Fantasy RPG Island, Part Two: We're Gonna Need a Bigger Tub of Green Stuff

I only had enough Green Stuff to fill in a few of the pits on my plastic island. I learned an important lesson: wet your fingers before working with Green Stuff. 

I read that it takes about 24 hours for this stuff to cure. This will become important when I finish applying Green Stuff, because it means I'll have to wait for that 24 hours before I start adding sand, rocks, grass, and other materials. 
 

2 comments:

Stephen Fitzpatrick said...

Moisture and kneading are critical - I worked with multiple hobbyists who swore chewing it gave the best results. Not recommended!

Jeff Shyluk said...

Saliva is really good for very gently soothing oil-based media. I remember following the progress of a restoration of several Inuit artefacts, but the restorers were stopped short when they could not recreate the natural pigments the ancient artists used, particularly an indigo that came from a solid. Finally, after trying everything else they could think of, they chewed on the pigment and it worked: one of those things where the white folks "discover" something that had been known by the First Nations for a thousand years.

I'm not a huge modeller. I prefer Das: it's simple to use and organic, but it doesn't really give fine-grained results. Super Sculpey is a good product, I think. The last time I used opened a package it had gotten old, so I resorted to softening it with turpentine and a sledgehammer, which resulted in one of the more demented afternoons I've ever spent at the worktable in my garage.