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Thursday, November 14, 2013

And All this Time I've Been Playing Bards and Barbarians

I Am A: Chaotic Good Human Wizard (5th Level)


Ability Scores:

Strength-11

Dexterity-10

Constitution-14

Intelligence-17

Wisdom-13

Charisma-15


Alignment:
Chaotic Good A chaotic good character acts as his conscience directs him with little regard for what others expect of him. He makes his own way, but he's kind and benevolent. He believes in goodness and right but has little use for laws and regulations. He hates it when people try to intimidate others and tell them what to do. He follows his own moral compass, which, although good, may not agree with that of society. Chaotic good is the best alignment you can be because it combines a good heart with a free spirit. However, chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.


Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.


Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

3 comments:

Scott said...

Lawful Good Human Monk/Sorcerer (3rd/3rd Level)



Ability Scores:
Strength- 14
Dexterity- 14
Constitution- 15
Intelligence- 13
Wisdom- 15

That was a little bit fun.
Charisma- 14

Stephen Fitzpatrick said...

Lawful Good Human Paladin/Cleric (3rd/3rd Level)! I expected Neutral Good, but actually scored higher in Lawful Neutral than Chaotic Good.

Ability Scores:
Strength- 12
Dexterity- 12
Constitution- 12
Intelligence- 16
Wisdom- 16
Charisma- 16

Thanks for pointing this out!

"SchJeffisms" said...

You guys all have negative scores. Hilarious!